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Old Mar 03, 2008, 08:17 PM // 20:17   #21
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You probablly weren't playing back before weakness was buffed. Weakness used to only lower the damage of enemy attacks. Basically weakness was designed to be like blind, an anti-melee character condition. It should still be treated as such.
Weakness was worse back in the day. Now it is pretty balanced.
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Old Mar 03, 2008, 10:57 PM // 22:57   #22
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It's good enough as it is. I love seeing Weakness remove someone's damage/armor/energy from a weapon/shield/offhand because they only had JUST enough points to use it.

Weakness is fine. Leave it be.
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Old Mar 04, 2008, 01:27 AM // 01:27   #23
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Might add an interesting flavor to the game for a bit, but I don't see this as being a good choice for the long run.

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Old Mar 04, 2008, 01:32 AM // 01:32   #24
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With the return of Martyr Spike i don't think conditions need any buffing, besides there are alot of skills that dispence weakness in very long doses, a major buff would hideously imba the game.

And yes Ursanway was developed for button mashers and instagibbers, the fact that it's considered a mandatory elite is laughable, can't wait till aNet makes PvE weekend and allows Ursanway in HoH.
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Old Mar 04, 2008, 10:45 AM // 10:45   #25
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weakness pwnz breakpoints & monks, that's enough
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Old Mar 04, 2008, 10:53 AM // 10:53   #26
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Community's answer to ANet's random buffs: random suggestions.
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Old Mar 04, 2008, 05:10 PM // 17:10   #27
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Maybe decrease attack speed by 10%? Just to give it some sort of effect on physical attackers?
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Old Mar 04, 2008, 05:15 PM // 17:15   #28
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Quote:
Originally Posted by Kanyatta
Maybe decrease attack speed by 10%? Just to give it some sort of effect on physical attackers?
It already has an effect. Might want to try reading.
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Old Mar 04, 2008, 08:51 PM // 20:51   #29
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Quote:
Originally Posted by Kanyatta
Maybe decrease attack speed by 10%? Just to give it some sort of effect on physical attackers?

Obviously, 66% less damage does nothing against physical attackers.
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Old Mar 04, 2008, 09:09 PM // 21:09   #30
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Quote:
Originally Posted by Kiasyd117
can't wait till aNet makes PvE weekend and allows Ursanway in HoH.
That suggestion is pure sweetness and light. Hilarity would ensue.
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Old Mar 04, 2008, 11:54 PM // 23:54   #31
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Quote:
Originally Posted by Numa Pompilius
That suggestion is pure sweetness and light. Hilarity would ensue.
Yeah, e-denial mesmers on a cry of pain team would be laughing there butts off.
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Old Mar 05, 2008, 10:46 AM // 10:46   #32
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Others have already said it but i want a +1..

No.

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Old Mar 05, 2008, 11:42 AM // 11:42   #33
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To people who say weakness is fine: Stop being so ignorant and actually look how often weakness is getting used... Yeah, besides Sabs heroway, and the regular W/N with Enfeebling Touch in RA, you won't find it anywhere... (Huray for hammer combo's)

Make it so instead of -1 on every attribute, it gives -3 / -5 or something... (So Melee/Para/rangers won't meet requirements, thus ending the physical dominance in GvG)
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Old Mar 05, 2008, 12:00 PM // 12:00   #34
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Melee dominance is important, it's vulnerable to blind, kiting, it needs to reach the target to unleash, to deal damage.

Anything else leads to degenerate caster spikes, and no sane person would want that.

I'm sure you are very aware of that since you're a bloodspike scrub.
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Old Mar 05, 2008, 01:34 PM // 13:34   #35
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The way I'd see to buff weakness is to make it so that casters use up like 1-3 more points of energy when suffering from weakness (spells only). After all if you're already weakened by a heavy blow it makes sense that you would have a harder time controlling your magic and using your powers right?
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Old Mar 05, 2008, 01:43 PM // 13:43   #36
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Quote:
Originally Posted by Surena
I'm sure you are very aware of that since you're a bloodspike scrub.
I forgot how much skill it takes to run P/W...
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Old Mar 05, 2008, 01:46 PM // 13:46   #37
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Quote:
Originally Posted by Darkhell153
The way I'd see to buff weakness is to make it so that casters use up like 1-3 more points of energy when suffering from weakness (spells only). After all if you're already weakened by a heavy blow it makes sense that you would have a harder time controlling your magic and using your powers right?
1 Word: Dazed (Srry double Post)
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Old Mar 05, 2008, 02:01 PM // 14:01   #38
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Quote:
Originally Posted by HawkofStorms
Yeah, e-denial mesmers on a cry of pain team would be laughing there butts off.
That would be an interesting match, as an Ursan only requires one skill slot. They still have 7 optional slots for use when Ursan is down.
Ursan is sortof a combination of the strongest points of a knockdown warrior and a touch ranger, and it'd be interesting to see if mesmers could actually do anything to them.
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Old Mar 05, 2008, 02:27 PM // 14:27   #39
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Quote:
Originally Posted by Killed u man
To people who say weakness is fine: Stop being so ignorant and actually look how often weakness is getting used... Yeah, besides Sabs heroway, and the regular W/N with Enfeebling Touch in RA, you won't find it anywhere... (Huray for hammer combo's)

Weakness is used all the time in PvE, with mobs hitting for 100 damage with normal attacks, taking 66% off that is nearly god-mode vs melee. Nearly every necro who has anything to do with curses is bringing enfeebling blood. The reason you don't see it on other classes is either its useless on their targets (who cares about the effect of a hammer inflicting weakness on casters?) or its hard to get an effective aoe out of it.

Quote:
Originally Posted by Numa Pompilius
That would be an interesting match, as an Ursan only requires one skill slot. They still have 7 optional slots for use when Ursan is down.
Ursan is sortof a combination of the strongest points of a knockdown warrior and a touch ranger, and it'd be interesting to see if mesmers could actually do anything to them.
Cry of pain mesmers would own them so bad. Ursan requires you to go into melee, the mesmers can just get them at a choke point (doesn't even need to be a tight one with the huge aoe cry has), then use the uber nuke and get the whole team in half a second. Win

Last edited by The Meth; Mar 05, 2008 at 02:30 PM // 14:30..
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Old Mar 05, 2008, 05:15 PM // 17:15   #40
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Quote:
Originally Posted by Killed u man
1 Word: Dazed (Srry double Post)
That was actually 4 words. You can always hit this little "edit" button to merge two posts if someone replied sooner than you thought. Also, in "edit" there's a delete option, so you don't have to apologize to the mods. Sheesh..
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